National Focus System
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National Focus System
Do note that if you do not have a national focus that meets this system, you may pick one when you make your nation page.
Focuses:
Nations are different, and tend to believe that different things are more important. These lead to different ways of leading and of producing. This is represented by national focuses, which you select when you start your nation, and you can change by spending 200PP to retool your nation to a different focus. This would be the cost of uprooting and changing all the systems of government, etc., and so it could only be done once a RL month.
List:
Balanced Focus:
No PP bonus.
No MK bonus.
No Military Bonus
No growth bonus.
Industrial Focus:
For PP, instead of dividing population by 10,000 to find PP limit, divide it by 8,000. Round to the tenths.
No MK bonus.
Pays 0.3MK per MP a week in military maintenance in peacetime and 0.6MK a week in wartime
No growth bonus
Economic Focus:
Divide population by 11,000 to find PP
For MK, divide your population by 18,000 instead of 20,000 for tax income. Round to the tenths.
Pays 0.3MK per MP a week in military maintenance in peacetime and 0.6MK a week in wartime
No growth bonus
Military Focus:
For PP, instead of dividing population by 10,000 to find PP limit, divide by 12,000. Round to the tenths.
No MK bonus.
Only pays 0.2MK per MP a week in military maintenance maintenance in peacetime and 0.4MK a week in wartime
No growth bonus.
Agricultural Focus:
No PP bonus.
For MK, instead of dividing your population by 20,000, divide by 22,000 for tax income. Round to the tenths.
No MP bonus.
For growth, add 250,000 each cycle. Population cap is 2,750,000.
Infrastructure:
Nations don’t just exist, they thrive, expand, and sometimes collapse if done improperly or without enough yeast.
Infrastructure are buildings that, when built, provide a bonus to one aspect of your nation. They can stack to a certain limit, and there’s one for every aspect of the systems (collect them all!).
List of infrastructure:
Factory Farms: (20PP) A factory farm will add 100,000 to your population cap. Limit 5.
Industrial Parks: (20PP) An industrial park will add 10PP to your PP cap. Limit 5.
National Branch: (20PP) A national branch will add 5mk to your taxes each cycle. Limit 5.
National Highway System: (80PP) Increases limit of all infrastructure except national highway systems by one. Limit one.
Focuses:
Nations are different, and tend to believe that different things are more important. These lead to different ways of leading and of producing. This is represented by national focuses, which you select when you start your nation, and you can change by spending 200PP to retool your nation to a different focus. This would be the cost of uprooting and changing all the systems of government, etc., and so it could only be done once a RL month.
List:
Balanced Focus:
No PP bonus.
No MK bonus.
No Military Bonus
No growth bonus.
Industrial Focus:
For PP, instead of dividing population by 10,000 to find PP limit, divide it by 8,000. Round to the tenths.
No MK bonus.
Pays 0.3MK per MP a week in military maintenance in peacetime and 0.6MK a week in wartime
No growth bonus
Economic Focus:
Divide population by 11,000 to find PP
For MK, divide your population by 18,000 instead of 20,000 for tax income. Round to the tenths.
Pays 0.3MK per MP a week in military maintenance in peacetime and 0.6MK a week in wartime
No growth bonus
Military Focus:
For PP, instead of dividing population by 10,000 to find PP limit, divide by 12,000. Round to the tenths.
No MK bonus.
Only pays 0.2MK per MP a week in military maintenance maintenance in peacetime and 0.4MK a week in wartime
No growth bonus.
Agricultural Focus:
No PP bonus.
For MK, instead of dividing your population by 20,000, divide by 22,000 for tax income. Round to the tenths.
No MP bonus.
For growth, add 250,000 each cycle. Population cap is 2,750,000.
Infrastructure:
Nations don’t just exist, they thrive, expand, and sometimes collapse if done improperly or without enough yeast.
Infrastructure are buildings that, when built, provide a bonus to one aspect of your nation. They can stack to a certain limit, and there’s one for every aspect of the systems (collect them all!).
List of infrastructure:
Factory Farms: (20PP) A factory farm will add 100,000 to your population cap. Limit 5.
Industrial Parks: (20PP) An industrial park will add 10PP to your PP cap. Limit 5.
National Branch: (20PP) A national branch will add 5mk to your taxes each cycle. Limit 5.
National Highway System: (80PP) Increases limit of all infrastructure except national highway systems by one. Limit one.
dogon11- Posts : 466
Join date : 2014-05-23
Age : 25
Location : Northern Virginia
Re: National Focus System
Why is there no science focus? My nation is progressive ideologically and i would like to have a focus that also fits the ideology well.
cziken20- Posts : 563
Join date : 2014-05-23
Location : Pomorskie, Poland (happily not even close to the hell which is sonsowiec, yay!)
Re: National Focus System
That would be equivalent to industrial, given pp is used for all research.
Crichton- Posts : 468
Join date : 2014-05-24
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